that was intensely awesome! fast paced and really fun! great work mate...
the graphics were not superior but the effects, game play, power ups and controls is so great to stand out.
overall very FUN game!!
Thank you very much.
im tired of clicking and watching them.
i really haven't seen the "strategy" in this one and the previous ones unlike the first 2 i think.
sorry, but you have just over done it.
and its actionscript crashed on level2, i had to stop running the script to save my browser from crashing..
liked it but...
at first i enjoyed it. being simple and smooth. but when i am about level 5 i noticed the speed of moving left and right is inconsistent. When i press and hold the left or right key the block moves then pauses for some milliseconds then moves again (per frame). im supposing this is the issue with key capture functions in AS3. i think there is some thread regarding this issue. anyway very good game, well done!
its very cute, just right to get you good. nice
~...that gave me an adrenalin pump. its a great remake of the classics, it could do some more backup shooters when its totally raining missiles. nice...
i can't understand the physics of the ball, its speeds up and speeds down. and it is quite slow at times. And the sound is choppy, stops then continues after a few seconds, don't know if it is just me.
Its just the same as the java game in my mobile it also has tons of power ups..
but nice graphics and overall good game.
Choppy sound is a known bug present on slow net connections where the track streams insufficently fast.
Ball physics simply get faster, and slow down sometimes with helium.
its totally crazy! i laughed when it was about 3 seconds where i can't catch up, it just pours down! whhhaaaaahhhhh....!!!
it really need some instructions, i look stupid waiting for something realizing i was supposed to click. got 120405. need more work with animation...
The loading screen explains how to play the game.
the controls will be easier if you can use the arrow keys or somehow can change it. could be better if you have more terrain to go and use. it could use a smoother animation (fps++ or smoother sprites). and sounds are constant (use diff sounds for clashing swords, differect stabs, cuts and slashes). have hidden techniques/moves. try this then i'll surely love your game, for now 7/10. nice game
good advice, I 'll add these featrues in the next version.
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